Tag: mod

XCOM 2: Mod Report 1

XCOM 2 has support for a range of community mods via the Steam Workshop. I plan to try out a few of these mods over the coming months and produce these “Mod Reports”, where I will discuss the good, the bad and the downright insane!

For my first Report, I’ve been experimenting with a few simple mods that (mostly) don’t affect the actual gameplay all that much, but which add nice little tweaks to save time, enhance the information available to the player or turn off minor annoyances. But do they work?

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XCOM: The Long War – Review

I am a huge fan of XCOM: Enemy Unknown and with XCOM 2 due to launch on February 5th, I wanted to play this modern classic again, but there’s a problem; after multiple playthroughs, the replay value of the game has greatly diminished.

However, there is a popular community mod called “The Long War” which aims to do something about that, so I decided to give it a try.

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