Tag: Game Design

Review – XCOM: Chimera Squad (Part 1)

I haven’t done a game review in a while, mainly because I don’t play games close to their release dates any more. They’re just too expensive and I’ve had too many disappointments in the past. However, I not only bought XCOM: Chimera Squad soon after it was released, but I also feel qualified to comment on it, given my history with the series.… Read more

Mass Effect: Andromeda – First Impressions

Bioware’s controversial Mass Effect sequel released a few months ago. They got a serious – and possibly well-deserved – slating from critics and gamers alike for releasing an “unfinished” game, full of bugs and animation problems. I actually cancelled my pre-order as a result of the media sh*t-storm, which is something that I never thought I would do with a Bioware game!

But now, four months on, someone got me the game as a present and have finally decided to … Read more

In Defence of… Changing Things

Given my interests and line of work (i.e. the fact that I am a massive nerd), you probably won’t be surprised to know that a large number of my friends were the sort of people took great delight in pointing out (and complaining about) every little detail that was changed from the books to make the Harry Potter movies. Many of these are the same people who are now among the armies of angry monkeys kicking off after EVERY SINGLE … Read more

In Defence of Next-Gen Graphics

Quite a lot of people are attacking the next-gen gaming consoles because ‘the only tangible improvements that they will make to games is to the graphics’. I have said before that the launch of these new consoles is badly timed and I do not own either because I don’t feel it is a justified expense, but I also think that people are being a bit harsh about how little improvements in graphics (and processing power) will matter…… Read more

XCOM: Enemy Unknown & Enemy Within

Last year saw the release of XCOM: Enemy Unknown, a sequel to a popular gaming franchise from the creators of Civilisation. I didn’t expect to become a fan of this game, but (as with Civilisation) I ended up getting sucked in. This month sees the release of the game’s expansion: Enemy Within, so I thought now was a good time to take a closer look at this game…… Read more

Rewarding Bad Behaviour

I like achievements. Achievements are a good way to add some challenge, variety and replayability to a game, as well as to make the player feel rewarded, encourage them to improve their skills and give them a sense of progress. So why do some games give you achievements for playing them badly?… Read more

Fix your Audio Settings!

This is a rant about something that has been getting on my nerves a lot recently; the fact that that developers (and not just indies, but big ‘triple-A’ studios too) seem to be happy to release a game without seemingly any effort going into the game’s sound design and/or without proper audio settings. Good sound design can tell you a lot about the game world and improve immersion for the player, but not everyone gets this right.

The thing that … Read more