Tag: Game Design

Review – XCOM: Chimera Squad (Part 1)

I haven’t done a game review in a while, mainly because I don’t play games close to their release dates any more. They’re just too expensive and I’ve had too many disappointments in the past. However, I not only bought XCOM: Chimera Squad soon after it was released, but I also feel qualified to comment […]

Mass Effect: Andromeda – First Impressions

Bioware’s controversial Mass Effect sequel released a few months ago. They got a serious – and possibly well-deserved – slating from critics and gamers alike for releasing an “unfinished” game, full of bugs and animation problems. I actually cancelled my pre-order as a result of the media sh*t-storm, which is something that I never thought […]

In Defence of… Changing Things

Given my interests and line of work (i.e. the fact that I am a massive nerd), you probably won’t be surprised to know that a large number of my friends were the sort of people took great delight in pointing out (and complaining about) every little detail that was changed from the books to make the […]

In Defence of Next-Gen Graphics

Quite a lot of people are attacking the next-gen gaming consoles because ‘the only tangible improvements that they will make to games is to the graphics’. I have said before that the launch of these new consoles is badly timed and I do not own either because I don’t feel it is a justified expense, […]

Fix your Audio Settings!

This is a rant about something that has been getting on my nerves a lot recently; the fact that that developers (and not just indies, but big ‘triple-A’ studios too) seem to be happy to release a game without seemingly any effort going into the game’s sound design and/or without proper audio settings. Good sound design […]