And no, I just looked it up, apparently, there isn’t supposed to be a colon in there. Another reason why this is a strong contender for the worst video game title of all time!
But is the actual game any good?… Read more
And no, I just looked it up, apparently, there isn’t supposed to be a colon in there. Another reason why this is a strong contender for the worst video game title of all time!
But is the actual game any good?… Read more
In part 1 of my review of XCOM: Chimera Squad, I talked about my experience of playing the game to completion for the first time and looked at the general strokes of how the game was different to its predecessors. In this version, I want to focus more on the actual mechanics of the game.… Read more
I haven’t done a game review in a while, mainly because I don’t play games close to their release dates any more. They’re just too expensive and I’ve had too many disappointments in the past. However, I not only bought XCOM: Chimera Squad soon after it was released, but I also feel qualified to comment on it, given my history with the series.… Read more
Bioware’s controversial Mass Effect sequel released a few months ago. They got a serious – and possibly well-deserved – slating from critics and gamers alike for releasing an “unfinished” game, full of bugs and animation problems. I actually cancelled my pre-order as a result of the media sh*t-storm, which is something that I never thought I would do with a Bioware game!
But now, four months on, someone got me the game as a present and have finally decided to … Read more
Just a quick post today – This is exactly the sort of rant I’ve been having over and over again in the last year-or-so, but more eloquently stated in this video by the guys at Extra Credits:
I have an issue with the ending of Starcraft 2: Heart of the Swarm. It’s apparently not as controversial as the ending to Mass Effect, but the thing that bothers me is the same: it just doesn’t quite make sense! Part of the problem is that I’ve seen an alternative ending that is actually much better…… Read more
Given my interests and line of work (i.e. the fact that I am a massive nerd), you probably won’t be surprised to know that a large number of my friends were the sort of people took great delight in pointing out (and complaining about) every little detail that was changed from the books to make the Harry Potter movies. Many of these are the same people who are now among the armies of angry monkeys kicking off after EVERY SINGLE … Read more
Quite a lot of people are attacking the next-gen gaming consoles because ‘the only tangible improvements that they will make to games is to the graphics’. I have said before that the launch of these new consoles is badly timed and I do not own either because I don’t feel it is a justified expense, but I also think that people are being a bit harsh about how little improvements in graphics (and processing power) will matter…… Read more
Last year saw the release of XCOM: Enemy Unknown, a sequel to a popular gaming franchise from the creators of Civilisation. I didn’t expect to become a fan of this game, but (as with Civilisation) I ended up getting sucked in. This month sees the release of the game’s expansion: Enemy Within, so I thought now was a good time to take a closer look at this game…… Read more
I like achievements. Achievements are a good way to add some challenge, variety and replayability to a game, as well as to make the player feel rewarded, encourage them to improve their skills and give them a sense of progress. So why do some games give you achievements for playing them badly?… Read more
This is a rant about something that has been getting on my nerves a lot recently; the fact that that developers (and not just indies, but big ‘triple-A’ studios too) seem to be happy to release a game without seemingly any effort going into the game’s sound design and/or without proper audio settings. Good sound design can tell you a lot about the game world and improve immersion for the player, but not everyone gets this right.
The thing that … Read more